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NPC Generator

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Advanced [show]


Millicent Gresham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. She keeps her black hair in a pixie cut. Her ears are large.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a wizard, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Millicent Gresham, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sybil Redfield, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her chestnut hair to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sybil lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Antagonistic, Insane. Bonds: Family. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Sybil Redfield, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)3 (-4) 10 (+0)13 (+1)
Skills Investigation -1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Aline Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with deerstalker hat. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Addict, Disease, Mundane. Bonds: Poor. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Aline Bradshaw, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 18 (+4)8 (-1)
Skills Animal Handling +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ida Everly, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Servant uniform. She carries a battered crossbow and tarnished monstrous two handed axe as well. Her silver hair is braided into rings. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Philantrophist. Bonds: Job, Slave, Rich. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Ida Everly, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)6 (-2) 14 (+2)13 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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