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NPC Generator

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Advanced [show]


Ida Lancaster, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Ida Lancaster, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 11 (+0)6 (-2)
Skills Performance +1, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her dagger ready. Her hair is black and curly. Her blue eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Military, Immigrant. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Williamina Staurheim, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10 pp.


Social Check DCs


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his brown hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted psionic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Flaws: Insomniac, Greedy. Bonds: Criminal record. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Randal Gracey, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Beggar does. His red hair is knotted and matted. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Bowyer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Beggar for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Ugly, Shy, Hedonist. Bonds: Job, Poor. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Godfrey Everly, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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