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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Millicent Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a black deerstalker hat and black clothes. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Fletcher profession.

History: She was born at the edge of vast desert. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Millicent Marley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Budd, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, and is pretty ugly. Her small hat is riddled with cuts and holes. Her green eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many drow want her driven away; and she wants revenge against drow

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Hugolina Budd, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Altham, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is heavily combed to the left. Her blue eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Bowyer business at a young age. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Flaws: Depressed. Bonds: Criminal record, Job, Rich, Debt. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alice Altham, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)9 (-1) 17 (+3)13 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Blue quartz (14 gp). Tourmaline (90 gp).


Social Check DCs


Elizabeth Wellington, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a large blue jacket. Her blonde hair is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her deerstalker blue hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. In the meantime she has taken over work as a Bookbinder and occasionally as a mercenary.

Motivation: She feels that her past leaves her morally obligated to help; and she uses money and sex appeal to get what she needs

Bonds: Attractive, Job, Adventurer, Criminal record, Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Elizabeth Wellington, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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