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NPC Generator

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Advanced [show]


Sybil Graham, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her hair is white and very short. Her fierce violet eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: She was born on a small isolated farm. A gifted student she started as a Bricklayer, but she got bored and became a Assassin. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Sybil Graham, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. Golden yellow topaz (1300 gp). Fiery yellow corundum (1200 gp). Fire opal (1200 gp). Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Hamilton, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Terse, Addict, Mundane. Bonds: Attractive, Military. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Hubert Hamilton, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple green robe with black stripes complete with hood, and sports empty pouches on his belt. With bright black hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mason soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Thomas Jacobs, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Silver pearl (110 gp).


Social Check DCs


Helen Garfield, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a pastel tunic with tan highlights, and long green pants that bunch up around her shoes. She is an epitome of beauty. Her hair is short and chestnut. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Animal Trainer and found it very stressful. During her travels, Helen and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Helen discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Helen fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To be a Beggar again.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Helen Garfield, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Giant, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs

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