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NPC Generator

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Advanced [show]


Giselle Langston, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a blue cloak and cross-gartered black stockings. Her white hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her amber eyes.

Personality: Calm and collected, she is a well trained Navigator. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She inherited the family business which she has now maintained for 5 years.

Motivation: To be a Banker again.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Job, Family. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Giselle Langston, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp.


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and very short. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Glassblower, Don learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Don Fawcett, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Fiery yellow corundum (700 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Hubert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. His long golden hair is drawn into a two foot long braid. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 15 years.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Hubert Cholmondeley, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)7 (-2)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Zircon (80 gp). Violet garnet (500 gp). Star ruby (1300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His blonde hair and beard is wavy and long. This green eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: The child of a Mortician, who enjoyed hunting, Trym was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Impulsive, Insomniac. Bonds: Attractive, Nature, Criminal record. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Trym Ramsey, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Hematite (7 gp).


Social Check DCs

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