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NPC Generator

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Advanced [show]


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Lance hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and revenge

Ideals: Fighting, Joker, Philantrophist. Flaws: Mundane. Bonds: Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Lance Atherton, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Citrine (50 gp). Deep green spinel (40 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Elizabeth Clare, Female Human [Permalink]

Personal [hide]

Description: A 4'11" southern woman, she wears a tan armored body suit, with a simple white line shooting up and back down. Her golden hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: This woman loves singing and to teach people singing more than just about anything. The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a white middle class family as the only child. When Elizabeth reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her singing dream.

Motivation: She feels kind of lost in life; and she seems to be bored by most things

Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Elizabeth Clare, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white coat over a red low-cut shirt, and a wide-brimmed hat upon her head. She wears her silver hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted druidic powers by her dying brother.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Passionate, Gifted. Flaws: Disease, PTSD. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Katherine Lindsay, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 5 (-3)13 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Golden yellow topaz (1100 gp). Coral (90 gp). 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Sarah Hadlee, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a white coat over a black low-cut shirt, and a Stetson hat upon her head. She has wavy blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She got into the Actor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Actor job and began her own company from there.

Motivation: Many giants want her driven away.

Flaws: Shy. Bonds: Poor, Attractive, Enemies, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Hadlee, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Spyglass. 1 Good lock.


Social Check DCs

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