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NPC Generator

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Advanced [show]


Heward Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a yellow scarf. He carries a battered bastard sword and tarnished hand crossbow as well. He has styled his brown hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: Heward hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Dryden, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Elizabeth Addington, Female Human [Permalink]

Personal [hide]

Description: A 5'10" western woman, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. She sports auburn long hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in a small forest village. She worked as a nervous Mason and found it very stressful. She used her abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Job, Nature. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Elizabeth Addington, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Windsor, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her hair is red and curly. This hazel eyed southerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Knight. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the south, but her parents moved at a very young age to the north. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She has worked as a Knight like her father before her.

Motivation: Wants to open a new tavern; and to be a priest again

Ideals: Gifted. Bonds: Attractive, Job, In love, Immigrant. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Isabella Windsor, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 13 (+1)18 (+4)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Bloodstone (40 gp). Carnelian (40 gp). Violet garnet (1500 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Morton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His long white hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Professionalism, Gifted. Bonds: Nature, Enemies. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Anselm Morton, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp. Blue quartz (9 gp). Violet garnet (1100 gp). Blue star sapphire (1000 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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