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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Fawcett, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. She has a very tight haircut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.

History: Sarah was born with her mother's beautiful face. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Sarah Fawcett, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Margery Bentham, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her auburn hair is cut short. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Energy wise she seems alert and responsive.

History: She was born at the edge of vast desert. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Professionalism. Bonds: Attractive, Nature, Military. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Margery Bentham, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Cecily Merton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears red trousers with grey and white striped suspenders. She wears various colorful collared shirts. She sports golden long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Barber and found it very stressful. Recently she has begun working with bootleggers and crooks.

Motivation: Expand her business; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Cecily Merton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)19 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +7
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Griselda Barlow, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is unkempt and raggedy. Her violet eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Griselda grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Religious. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Griselda Barlow, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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