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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Geoffrey Eastoft, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 15 (+2)15 (+2) 6 (-2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His hair is short and auburn. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature, Adventurer, Has a crush. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Charles Ramsay, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)7 (-2) 4 (-3)12 (+1)
Skills Animal Handling +0, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He got into the Dyer business at a young age. His childhood dream was to be a Servant, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Optimist. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Upton, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Heather Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green tunic with grey highlights, and long green pants that bunch up around her shoes. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves singing and to teach people singing more than just about anything. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She served in the navy to pay for her family's outstanding loans. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Military, Enemies. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Heather Dryden, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Medicine +7, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp. 1 Small steel mirror. 1 Average lock. 1 Silver holy symbol.


Social Check DCs

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