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NPC Generator

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Advanced [show]


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Gerard Kent, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Sarah Bradford, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears a blue vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Disciplined. Flaws: Ugly, Impulsive, Racist. Bonds: Mentor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Sarah Bradford, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Coral (120 gp). Rhodochrosite (15 gp). 1 Simple lock. 1 Disguise kit.


Social Check DCs


Mary Copeland, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair has been sun bleached extensively. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 2 years later her spouse died after the birth of her son. Heartbroken, Mary never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants her loneliness to end; and meet up once more with her childhood friend

Ideals: Professionalism. Bonds: Adventurer, Military, In love, Has a crush. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Mary Copeland, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Katherine Tindall, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a grey costume with the symbols of her god on her torso. She wears her golden hair down. She has several tiny opal earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Doctor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Katherine Tindall, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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