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NPC Generator

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Advanced [show]


Clerebold Beverly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His golden hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Ugly. Bonds: Job, Criminal record, Military, In love, Family. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Beverly, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Obsidian (5 gp). Alexandrite (600 gp). Sardonyx (50 gp). Moss agate (5 gp).


Social Check DCs


Chad Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a scimitar. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He was born at the edge of vast island. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Adventurer, Military, Nature, Family. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Stanford, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Balimaar Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. He wears his auburn hair up in a very large beehive style do. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Balimaar Mori, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)5 (-3) 15 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. White pearl (60 gp).


Social Check DCs


Helen Merton, Female Human [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She sports blonde long hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She is unsatisfied with her job.

Ideals: Justice. Flaws: Ugly, Terse, Disease. Bonds: Rich. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Helen Merton, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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