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NPC Generator

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Advanced [show]


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Insane, Addict. Bonds: Military. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Anthony Lindsay, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Red spinel (50 gp). Lapis lazuli (10 gp). Bloodstone (30 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His hair is silver and curly. He has gleaming, smiling gray eyes.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Arnold Gyula, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Auran, Gnome
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Obsidian (12 gp).


Social Check DCs


Balimaar Berkeley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is dressed in an above average manner. His hair is silver and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Flaws: Addict, Hedonist. Bonds: Attractive, Poor. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Balimaar Berkeley, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey, dusty cloak. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Carter, who enjoyed hunting, Shane was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Military, Nature, Slave. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Shane Colton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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