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NPC Generator

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Advanced [show]


Avelina Morley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avelina is combative with any and all who dare try her patience in the slightest.

History: Born to a Spice Merchant, her father struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Justice. Flaws: Shy, Racist. Bonds: Poor. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Avelina Morley, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Helen Kimberly, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in earthy colors with a green and tan handkerchief worn on her left side. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. Her job bores her to no end. She has decided to make it more interesting.

History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion; and seeks redemption

Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Criminal record, Nature. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Helen Kimberly, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 7 (-2)7 (-2)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moss agate (9 gp). Violet garnet (1600 gp). Moss agate (9 gp).


Social Check DCs


Sybil Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, white cloak. She has slicked back black hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Sybil studied abroad. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is content; and she seems to be bored by most things

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Sybil Willoughby, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moss agate (8 gp).


Social Check DCs


Solomon Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Mentor. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Solomon Addington, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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