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NPC Generator

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Advanced [show]


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He wears a small hat to cover his moderate length auburn hair. His face is covered beneath a completely black helmet.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Artistic. Bonds: Adventurer, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Peter Yeardley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Beatrice Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and tan handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. Her blonde hair is smooth and relatively long. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She now travels the world, in search of power and loot.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beatrice Tattersall, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)18 (+4) 7 (-2)11 (+0)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 8
Languages Common, Infernal, Goblin, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Avelina Clapham, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her tied-back hair is brown. Her hazel eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avelina took refuge in the large cave and found the beat up scythe and armor she uses now. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Beggar, and she later adopted a second son.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Nature, Family, Criminal record. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Avelina Clapham, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a pixie cut. He has a dull look in his brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Nature, Slave. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Manfred Chatham, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Zircon (50 gp). White opal (1100 gp). Rich purple corundum (1100 gp).


Social Check DCs

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