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NPC Generator

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Lvl.
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Advanced [show]


Clerebold Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large yellow mantle and cape that has been intricately interwoven into his violet robe. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: He comes from a rich western family. His druidic abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Job, Criminal record, Rich, Military. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Clerebold Ryley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Jacoba Shelby, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting brown shirt and pants. Her blonde hair is lengthy. She wears large thick round spectacles.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a criminal king-pin and mafia family She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Jacoba began to lead the lost caravan. She now travels the world, in search of power and loot.

Motivation: She is a bit of a kleptomaniac.

Ideals: Entrepeneur. Bonds: Criminal record, Has a crush, Adventurer, Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Jacoba Shelby, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Oriel Law, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her tied-back hair is white. She has brown eyes and a black hat with a brown feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Oriel's homeland. Oriel decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Oriel Law, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 9 (-1)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Obsidian (5 gp). Black star sapphire (1500 gp). Emerald (1500 gp). Sard (50 gp).


Social Check DCs


Margery Merton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. She wears her red hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sold as a small child to a necromancer, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Attractive, Poor, Family, Mentor, Job. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Margery Merton, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue quartz (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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