Eleanor Huxley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). Her blonde hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: When she was but 8 years old her parents immigrated from the east. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She inherited the family business which she has now maintained for 5 years.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Hematite (13 gp).
Richard Chester, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His long silver hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and find a way to reverse the transformation of his sister
Flaws: Sensitive, Addict. Bonds: Criminal record, Poor, Family. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. White pearl (90 gp). Rhodochrosite (5 gp). Zircon (40 gp). Aquamarine (500 gp).
Wymar Hailey, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and chestnut. His violet eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.
History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Black pearl (500 gp). Aquamarine (500 gp). Obsidian (16 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Remington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. His hair is auburn and curly. He has gleaming, smiling brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Ugly, Secretive, Mundane. Bonds: Religious. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Black opal (1000 gp). Sardonyx (60 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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