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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Henry Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered sword and tarnished club as well. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Henry Rodney, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gunter Clapham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is thinning but still full. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Gunter Clapham, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 5 (-3)8 (-1)
Skills Acrobatics +5, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Chrysoberyl (100 gp).


Social Check DCs


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has done his best to style his auburn hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Brandon, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Avelina Eastoft, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She is bald on top and has large chestnut tufts of hair around her ears. Her green unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Detective mother left her crippled. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Avelina Eastoft, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Azurite (13 gp). Golden yellow topaz (500 gp). Citrine (40 gp).


Social Check DCs

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