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NPC Generator

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Advanced [show]


Anne Beitz, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, brown cloak. Her white hair is heavily combed to the right. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Anne never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the north; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious, In love. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Anne Beitz, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Shelby, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She typically wears black cloth garments or leather armor. Her hair is red and curly. She has a dull look in her brown eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: She was born several months after her mother was called into army service. When Millicent reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Persistence. Bonds: Enemies, Military, Job, Debt. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Millicent Shelby, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Gunter Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his grey robe and has his flail always slung over his shoulder. He wears a broad hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Attractive, Family, Religious, Mentor. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Shelly, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Red-brown spinel (130 gp). Blue quartz (10 gp). Black star sapphire (400 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red cloak and cross-gartered green stockings. He is tall, broad shouldered and powerfully built. He has wavy red hair. This brown eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sellsword business at a young age. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Opinionated, Logical. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Anselm Winthrop, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs

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