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NPC Generator

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Advanced [show]


Mary Sharps, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: Born in the north her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted, Logical. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Sharps, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Giant, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Seamstress. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Spy, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Secretive. Bonds: Rich, Nature, Attractive. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Kenley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 18 (+4)17 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp.


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is black, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Diggory was raised in a hard working conservative environment. He worked as a nervous Healer and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Diggory Marlee, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Windsor, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears blue trousers with grey and blue striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a lance. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. In her 18th year, her parents were killed by a brigands raid, leaving Jane alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She is not mentally stable, and does not behave rationally; and many brigands want her driven away

Ideals: Passionate. Flaws: Disease, Insane. Bonds: Enemies, Adventurer. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Jane Windsor, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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