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NPC Generator

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Advanced [show]


Katherine Ogden, Female Human [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She prefers to wear red pants and tee shirts. Her golden hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. She is obsessed with finding treasure.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Military. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Katherine Ogden, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a brown vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the old dungeon and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Heward Tyndall, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp.


Social Check DCs


Dean Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Dean Brixton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Morton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. Her red hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Herleva Morton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Smoky quartz (70 gp). Carnelian (70 gp).


Social Check DCs

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