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NPC Generator

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Advanced [show]


Balimaar Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Balimaar was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Balimaar Morton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Susannah Clinton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her black hair is cut short. Her amber eyes are slightly larger than normal.

Personality: Susannah is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Susannah grew up listening to her mother's many stories. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Susannah Clinton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Avice Sheldon, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Bather. She wears her hair in dreadlocks. She has gleaming, smiling gray eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Avice studied abroad. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and wants her loneliness to end

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Avice Sheldon, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp.


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Henry Tatum, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs

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