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NPC Generator

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Advanced [show]


Trym Lincoln, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is greasy and uncared for. He has several tiny amber earrings on each ear.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small forest village. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Trym Lincoln, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Reynard Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Hartford, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Thomas Wellington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears just a black suit. His whole body is exceptionally muscular. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Poor. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Thomas Wellington, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 7 (-2)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 8
Languages Common, Celestial, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). An abacus with copper, silver and gold markers (100 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head. His hair is golden and curly. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Cartwright, Geoffrey learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and expand his business

Ideals: Athletic, Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Law, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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