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NPC Generator

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Advanced [show]


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Godfrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Godfrey Barlow, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy violet suit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He has a crush on the local Ruler; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Trym Gracey, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Lapis lazuli (12 gp). Azurite (12 gp). Eye agate (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Adelaide Mori, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears baggy pastel pantaloons and a blue scarf. She keeps her chestnut hair in a flapper bob. Her eyes are violet.

Personality: Prone to second guessing herself, she comes off as nervous. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Adelaide Mori, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a minor phobia of water and hates getting wet.

History: Margery was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and expand her business

Flaws: Terse, Fearful. Bonds: Job, Rich, Enemies. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Margery Bradshaw, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Deep blue spinel (1200 gp). Azurite (12 gp).


Social Check DCs

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