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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelard Darby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He is an epitome of beauty. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Adelard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He wants revenge against giants; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Religious. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Adelard Darby, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Golden pearl (140 gp).


Social Check DCs


Gilbert Astley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan armored body suit, with a simple pastel line shooting up and back down. His hair is black, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Gifted. Bonds: Attractive, Mentor, Enemies. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Gilbert Astley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Adam Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear blue pants and tee shirts. He wears his auburn hair down. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Hunter and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Justice. Bonds: Job, Slave, Adventurer, Rich. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Adam Atherton, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Rich purple corundum (500 gp).


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long brown hair reaches down to his waist. He has gray eyes and a red hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the east. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and to be a bellfounder again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Yeardley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Gold and topaz bottle stopper cork (1200 gp). A roughly beaten golden orb (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item.


Social Check DCs

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