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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beatrice Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears skinny pants and wears a blue and brown robe with the hood down. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and money/treasure

Ideals: Professionalism, Joker. Bonds: Nature, Rich, Family. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Beatrice Gentry, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Red garnet (160 gp). Alexandrite (1100 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Spaulding, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a violet suit, tan shirt, and violet tie. She has moderate length chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Susannah was raised in a hard working conservative environment. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: She is content.

Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Susannah Spaulding, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Banded agate (10 gp). Obsidian (10 gp). 4 Antitoxin. 2 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Susannah Whitby, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a green vest and prefers blue and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is singed and shortened. Her eyes are a pleasant blue.

Personality: Prone to second guessing herself, she comes off as nervous. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small desert village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Glassblower like her father before her.

Motivation: Expand her business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Job. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Susannah Whitby, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Malachite (4 gp). Lapis lazuli (4 gp). Eye agate (4 gp). Moss agate (4 gp).


Social Check DCs


Everard Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Racist. Bonds: Poor, Job, Family. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Everard Beitz, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (1600 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs

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