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NPC Generator

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Advanced [show]


Conrad Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Extrovert, Justice, Logical. Flaws: Ugly, Insane. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Conrad Blackwood, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Deep blue spinel (800 gp). Red spinel (50 gp).


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is generally shirtless and showing off his tattooed chest. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerald was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Banker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Extrovert, Justice. Bonds: Mentor, Immigrant, Adventurer. Occupation: Banker

Voice: American accent

Attributes [hide]

Gerald Norton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Azurite (9 gp). 1 Breastplate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Mary Mitchell, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She wears her blonde hair down. She has hazel eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Mary Mitchell, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Brown-green garnet (90 gp). Tourmaline (90 gp). Citrine (30 gp). Azurite (12 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Justin Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His golden hair is long and unkept. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: A powerful slaver made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Justin Harley, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Brown-green garnet (120 gp). Banded agate (12 gp). Black star sapphire (500 gp). Golden yellow topaz (300 gp).


Social Check DCs

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