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NPC Generator

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Advanced [show]


Manfred Brent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears white trousers with black and tan striped suspenders. He wears various colorful collared shirts, marred by teas. His silver hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Manfred Brent, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Adelard Tinley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His white hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Adelard Tinley, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Shy. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Gerald Abram, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)14 (+2) 6 (-2)16 (+3)
Skills History +5, Performance +6
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His red hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Wymar was raised in a hard working conservative environment. A gifted student he started as a Bricklayer, but he got bored and became a Glassblower. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Cynical, Fearful. Bonds: Job, Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Wymar Yeardley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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