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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Williamina Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her white hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Williamina will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Extrovert. Bonds: Poor, Military, Immigrant. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Williamina Winterbourne, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 7 (-2)17 (+3)
Skills Arcana +2, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (700 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He is tall, broad shouldered and powerfully built. His white hair is still thick. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Robert Wesley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Aquamarine (900 gp). Aquamarine (900 gp). Chalcedony (30 gp). Hematite (6 gp).


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Frederick Livingstone, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Everly, Female Human [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her black hair is cut short. She wears an eyepatch.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Heather was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Heather Everly, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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