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NPC Generator

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Lvl.
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Advanced [show]


Cecily Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her brown unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Cecily will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and she's looking for her big break

Ideals: Extrovert, Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Cecily Bradshaw, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Onyx (50 gp). Onyx (50 gp).


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He wears his brown hair down. His green eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Guy Morton, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Onyx (50 gp). Pink pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is singed and shortened. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Anselm Shelly, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Balimaar Lancaster, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Locksmith, Balimaar learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Balimaar Lancaster, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 13 (+1)5 (-3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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