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NPC Generator

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Advanced [show]


Avelina Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown costume with the symbols of strength on her torso. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: Avelina hails from a village terrorized by giants. In her 12th year, her parents were killed by a giants raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Artistic. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Priest

Voice: American accent

Attributes [hide]

Avelina Barclay, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden yellow topaz (1200 gp). Tiger eye turquoise (12 gp). Red garnet (130 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs


Avice Rodney, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her hair is cut close to her head. Her eyes are a pleasant brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Bounty Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down.

Flaws: Mundane. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Avice Rodney, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Azurite (12 gp). Sard (60 gp).


Social Check DCs


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered ceremonial dagger and tarnished morningstar as well. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west, but his parents moved at a very young age to the north. In his youth he was a Spy, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Trey Winthrop, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Onyx (30 gp).


Social Check DCs


Peter Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His hair is golden and curly. His fierce violet eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. Recently the stress of being a Assassin has made it difficult for him to sleep.

Motivation: A strong sense of loyalty to Human people.

Ideals: Disciplined. Flaws: Fearful, Antagonistic, Racist. Bonds: Poor. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Peter Hamilton, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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