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NPC Generator

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Advanced [show]


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his top red hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: He wants revenge against giants; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert, Entrepeneur. Bonds: In love. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Roger Van Es, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He is bristling with hidden weapons, mostly whips and tridents. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.

History: The child of a Laborer, who enjoyed hunting, Hunter was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Optimist. Flaws: PTSD. Bonds: Criminal record, Attractive, Nature. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Hunter Barclay, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Eye agate (10 gp). Aquamarine (800 gp). Lapis lazuli (10 gp). Brown-green garnet (140 gp).


Social Check DCs


Mary Shelley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman dresses like a well dressed Stableman does. She has no hair. Her hazel eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Stableman. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and to be a roofer again

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Mary Shelley, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Altham, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her white hair is smooth and relatively long. She has brown eyes.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elysande took refuge in the large cave and found the beat up trident and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and she feels threatened by others

Ideals: Gifted, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Elysande Altham, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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