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NPC Generator

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Advanced [show]


Lewis Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has shaved his head bald. He has gleaming, smiling blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Antagonistic, Impulsive, Depressed. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Lewis Blythe, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Golden yellow topaz (1100 gp).


Social Check DCs


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Harlan, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Star ruby (1300 gp). Peridot (60 gp).


Social Check DCs


Matilda Brandon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a brown coat over a green low-cut shirt, and a broad hat upon her head. Her hair is cut close to her head. Her green unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Sage, Matilda learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Nature, Job. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Brandon, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Anne Compton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her hair is chestnut and curly. She has a tattooed face.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy and tries to find solutions quickly.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Anne Compton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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