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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born to a Gardener, his mother struggled to pay the bills. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Cook

Voice: American accent

Attributes [hide]

Reynard Berkeley, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Tourmaline (120 gp). Moss agate (12 gp). Azurite (12 gp). Hematite (12 gp).


Social Check DCs


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Fletcher in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Fletcher like his mother before him.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Balimaar Kendall, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted, Professionalism. Bonds: Poor, Religious, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Marleigh, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Agnes Kelsey, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and is wearing colorful clothing, dressed as a Sellsword. She wears a broad hat to cover her moderate length chestnut hair. This brown eyed southerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Agnes grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Agnes Kelsey, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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