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NPC Generator

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Advanced [show]


Hugolina Home, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a yellow cloak and cross-gartered grey stockings. Her brown hair is wavy and long. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. Hugolina was born on a far western island where she grew up under the tutelage of her mother, an expert Soapmaker. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Joker, Athletic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Hugolina Home, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Dumph, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman dresses in collared shirts and wears a proper scarf over her head. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and a deep hatred of brigands

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Oriel Dumph, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Golden yellow topaz (500 gp). Eye agate (13 gp). Peridot (40 gp). 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

John Marley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp. Eye agate (10 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Galiena Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She sports blonde long hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Galiena Marleigh, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Tourmaline (110 gp). Black opal (1600 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs

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