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NPC Generator

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Lvl.
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Advanced [show]


Elizabeth Branson, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her red hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elizabeth is combative with any and all who dare try her patience in the slightest.

History: Elizabeth lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Elizabeth Branson, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Marleigh, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black costume with the symbols of luck on her torso. Her hair is short and golden. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: This woman loves painting and to teach people painting more than just about anything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Elizabeth was born in the west. At a young age she loved to build and create. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Artistic, Philantrophist, Persistence, Logical. Flaws: Ugly. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Elizabeth Churchill, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Rhodochrosite (9 gp). Black opal (400 gp).


Social Check DCs


Gomory Washington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His hair is golden and curly. He has amber eyes and a tan hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Body Guard profession.

History: Gomory was raised in a hard working conservative environment. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Optimist. Bonds: Job, Nature, Rich, Criminal record. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gomory Washington, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Aquamarine (1200 gp). Iolite (70 gp).


Social Check DCs

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