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NPC Generator

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Advanced [show]


Ahlyssa Ramsey, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. She wears her brown hair up. She has blue eyes and a black hat with a blue feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. As long as the job gets done she does not care how it got done.

History: Ahlyssa hails from a village terrorized by giants. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and revenge

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Ahlyssa Ramsey, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 17 (+3)5 (-3)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Black pearl (500 gp). Alexandrite (500 gp).


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in brown turtlenecks beneath a black coat with red slacks. He wears a Stetson hat to cover his moderate length auburn hair. His violet eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: Charles was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Charles Yeardley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Chrysoprase (80 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Barton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a ruthless business woman, a trait she acquired from her father.

History: Millicent lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and regain custody of her daughter

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Millicent Barton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Emma Wesley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove her worth to the world; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Emma Wesley, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs

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