Kassoon
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NPC Generator

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Advanced [show]


Trey Acton, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He wears his silver hair up in a very large beehive style do. His gray eyes peer out from beneath his deerstalker red hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Opinionated, Logical. Flaws: Secretive. Bonds: Criminal record. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Trey Acton, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 17 (+3)17 (+3)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Draconic, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Margery England, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her Stetson hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Architect, but she got bored and became a Jeweler. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Margery England, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Fire opal (1200 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her white hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She desires power and/or immortality; and she would like to get married and retire

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Jacoba Carlyle, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Peridot (50 gp). Eye agate (15 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his morningstar. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. In his 16th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and many giants want him driven away

Flaws: Hedonist. Bonds: Job, Immigrant, Enemies. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Harrington, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 5 (-3)15 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp. Emerald (1100 gp). Emerald (1100 gp). Onyx (50 gp). Black pearl (1500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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