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NPC Generator

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Advanced [show]


Giselle Colton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is silver. Her face is covered beneath a completely black helmet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.

History: Giselle hails from a village terrorized by illithids. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Selfish, Racist. Bonds: Enemies. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Giselle Colton, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp.


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His white hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Addict. Bonds: Attractive, Mentor, Criminal record. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

William Compton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Deception +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Jane Compton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her hair is cut close to her head. Her blue eyes dart from person to person.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She plays an instrument quite well.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Artistic. Bonds: Poor, Job. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Jane Compton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Jade (110 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up in a very large beehive style do. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Heward was born with his father's beautiful face. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Heward Rylan, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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