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NPC Generator

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Advanced [show]


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Percival Birkenhead, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 7 (-2)16 (+3) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Druidic
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black star sapphire (800 gp). Moss agate (4 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. Her auburn hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Emeny Winterbourne, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in an above average manner. He sports a flattop hair cut. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Gerald Anderton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 5 (-3)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Thomas Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red tunic with tan highlights, and long white pants that bunch up around his shoes. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has never given up on his music dream.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Poor, Has a crush. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Thomas Tinley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)4 (-3) 10 (+0)10 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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