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NPC Generator

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Advanced [show]


Anne Coombs, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a yellow top hat and yellow clothes, she is not a threatening figure. Her brown hair is still thick. Her brown eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.

History: Born in the north to a Priest, Anne learned a great deal about her mother's area of expertise. She worked as a nervous Priest and found it very stressful. She has been saving her money to try and buy her brother's freedom.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and further expansion of business

Flaws: Insomniac. Bonds: Nature, Job, Family, Enemies. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Anne Coombs, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 3 (-4)8 (-1) 10 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Quinton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is cut short with large spiked bangs in the front. Her hazel unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and money/treasure

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Elizabeth Quinton, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Warwick, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is kept up in a ponytail inside a small hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Percival Warwick, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Alexandrite (500 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Tinley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey shirt with thin yellow vertical stripes and black pants. Her auburn hair is long and unkept. Her thin eyebrows rest above her beady brown eyes.

Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Heather studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Impulsive. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Heather Tinley, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Black opal (1200 gp). Sard (60 gp). Chalcedony (60 gp).


Social Check DCs

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