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NPC Generator

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Advanced [show]


Elysande Gracey, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She wears a tight fitting violet shirt and pants, and her gloved hand is found clutching a shield. Her red hair is singed and shortened. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. Elysande abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Elysande Gracey, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)18 (+4) 15 (+2)11 (+0)
Skills Arcana +7, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Giant, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Heather Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is lengthy and is close to two feet long. Her eyes are violet and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Heather has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle.

Ideals: Fighting, Athletic. Flaws: Depressed, Disease. Bonds: Immigrant. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heather Barclay, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Alexandre Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Military, Adventurer. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Alexandre Blakely, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Hadwisa Ashley, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She is bald on top and has large white tufts of hair around her ears. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Hadwisa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born a particularly ugly child, much to the horror of her parents. Hadwisa was born on a far northern plains where she grew up under the tutelage of her father, an expert Adventurer. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Hadwisa Ashley, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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