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NPC Generator

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Advanced [show]


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His long black hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Alexandre Barlow, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. A roughly beaten golden orb (80 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Alice Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a fine chain shirt which she covers with brown colored cloaks and clothing. She sports golden long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Alice was born the youngest of three triplets. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and wants to raise her children well

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Family, Criminal record. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Alice Heiser, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Jet (110 gp). Tourmaline (110 gp).


Social Check DCs


Elizabeth Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears dark leathers with embroidery. She has a hunchback. Her red hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.

History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly. Bonds: Adventurer, Religious, Poor, Immigrant. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Elizabeth Tattersall, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Alice Peyton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her golden hair in a flapper bob. Her eyes are green.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by giants. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She wants revenge against giants.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Slave, Enemies. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Alice Peyton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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