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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Anderton, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears a faded coat and loose pants complete with Stetson hat. Her hair, while still mostly black, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy, self-centered, vain, and jealous.

History: She got into the Performer business at a young age. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sybil Anderton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Perception +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears silk and lounges about seductively. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Diggory was raised in a hard working conservative environment. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Unemployed soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Diggory Southey, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Aline Carlisle, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her golden hair is matted, messy, and big. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Map Maker, Aline learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Job. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Aline Carlisle, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 18 (+4)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is wearing a long, green cloak. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Criminal record. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Anselm Graeme, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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