Elysande Thackeray, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily eccentric. She has a small toy that she constantly fidgets with.
History: Born in the north to a Architect, Elysande learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Wants a kiss; and she is unsatisfied with her job
Flaws: Insane, Addict. Bonds: Job, Poor, Has a crush. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 4 (-3) | 16 (+3) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item.
Richard Marston, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Blacksmith profession.
History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Fortune-teller job and began his own company from there.
Motivation: To be a Blacksmith again; and many illithids want him driven away
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
Drogo Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Bellfounder, who enjoyed hunting, Drogo was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to protect his home
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Guardian, Nature. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp).
Jane Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length brown hair. Her eyes are hazel.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Job. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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