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NPC Generator

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Ability Scores
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Advanced [show]


Manfred Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair and beard is wavy and long. He has a tattooed face.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Bellfounder, Manfred learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Further expansion of business.

Ideals: Extrovert, Justice. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Manfred Denholm, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Susannah Royal, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. Her white hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Courier, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Spy.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Guardian, Job, Poor. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Susannah Royal, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Chrysoberyl (160 gp).


Social Check DCs


Ahlyssa Berkeley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear flannel. Her red hair, when down, is lengthy. She has gray eyes.

Personality: Ahlyssa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born at the edge of vast plains. Her mother had invested heavily in several trade routes and wanted her to inherit them. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Bonds: Attractive, Nature, Rich. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Ahlyssa Berkeley, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)17 (+3) 14 (+2)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Giant, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Blue star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Joan Staurheim, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She has always had a great fascination with Human culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Joan Staurheim, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Hematite (16 gp). 1 Minor magic item.


Social Check DCs

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