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NPC Generator

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Lvl.
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Advanced [show]


Beatrice Haley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports blue clothing, slightly heavier than average wear. Her hair is short and auburn. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by brigands. Beatrice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away.

Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Beatrice Haley, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His head has been shaved. His brown eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Butcher job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Gomory Reid, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)18 (+4) 6 (-2)14 (+2)
Skills Investigation +7
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Fearful. Bonds: Family, Military, Rich. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Lance Altham, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Gilbert was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He has drifted from career to career and currently works as a Servant.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Job. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Gilbert Ansley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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