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NPC Generator

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Advanced [show]


Alice Lincoln, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are amber and catlike.

Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Disease, Fearful. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Alice Lincoln, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and brown robe with the hood down. He has a slight overbite and is overall scrawny. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Ploughman profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: To be a Ploughman again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Manfred Jacobs, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Freshwater pearl (4 gp). Deep blue spinel (700 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of magic around his neck, and a greataxe on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and doesn't want to be a stableman and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Solomon Kelsey, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky brown painted plate armor. He wears his red hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Shane Ridley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. Emerald (800 gp). Blue quartz (6 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs

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