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NPC Generator

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Advanced [show]


Margery Tattersall, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her hair is white, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Apothecary, Margery learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She struck the Apothecary job and began her own company from there.

Motivation: She feels kind of lost in life.

Ideals: Justice, Logical. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Margery Tattersall, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Reed, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Flaws: Insane, Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Reed, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Bloodstone (30 gp). Violet garnet (1400 gp). White opal (1000 gp).


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, violet, dusty cloak. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Farmer, William learned a great deal about his mother's area of expertise. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military, Job. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

William Home, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Heward Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His blonde hair is long and unkept. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Heward Westcott, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp.


Social Check DCs

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