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NPC Generator

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Juliana Kelsey, Female Human [Permalink]

Personal [hide]

Description: A 5'9" southern woman, she wears a brown vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large red tufts of hair around her ears. Her blue eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Juliana took refuge in the ruined castle and found the beat up sword and armor she uses now. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Juliana Kelsey, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Joan Barlow, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. Her chestnut hair is long and unkept. Her green eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Cynical, Disease. Bonds: In love. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Joan Barlow, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (1500 gp). Violet garnet (1500 gp). Rich purple corundum (400 gp). 1 Minor magic item.


Social Check DCs


Sarah Emsworth, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is generally shirtless and showing off her tattooed chest. She keeps her red hair in a pixie cut. She has blue eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Miner but believes her peers are too gung-ho.

History: She comes from a rich southern family. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Sarah Emsworth, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Geoffrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports violet clothing, slightly heavier than average wear. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Nature. Occupation: Actor

Voice: Raspy

Attributes [hide]

Geoffrey Springfield, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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