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NPC Generator

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Advanced [show]


Sarah Blackwood, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple white robe with red stripes complete with hood. Her silver hair is braided into rings. Her thin eyebrows rest above her beady blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She is compelled to act according to her religious beliefs; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious, Criminal record. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Sarah Blackwood, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Peridot (20 gp). Peridot (20 gp). Rhodochrosite (13 gp).


Social Check DCs


Beatrice Marlowe, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with white skirt. She is bristling with hidden weapons, mostly warhammers and rapiers. Her brown hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Criminal record, Immigrant. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Beatrice Marlowe, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Alexandrite (600 gp). Iolite (50 gp). Fiery yellow corundum (1400 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black armored body suit, with a simple red line shooting up and back down. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He takes great joy in being the best Guard in town.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Trym Allerton, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is renowned for his bright white suits and hats. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Nature. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Bertram Shelly, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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